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Trackmania 2 valley straight maps
Trackmania 2 valley straight maps













trackmania 2 valley straight maps

Jump number four is a drop onto an adversely banked platform which forms part of a right hand turn.

trackmania 2 valley straight maps

Next comes the biggest jump, which requires the most speed on entry to clear the trees. The first jump is a drop in to a half pipe-esque section which immediately leads into a second jump, taking you to what feels like a normal dirt track.

trackmania 2 valley straight maps

If you can nail all the jumps (there’s nine crucial ones), Track 23 is another easy author medal to claim. Press the gas and don’t stop until you cross the finish line.

  • This is a full-speed track, if you are letting go of W you are taking a bad line.
  • Go for the finish line to the right of the track, the jump may take a bit of practice but generally if you are pointing towards that finish line and take off from the centre of the main track you should end up crossing the line for your fourth author medal.
  • Start high and finish low on the second wall wide, ending up in the wall next to the checkpoint is going to hurt this late in a run.
  • Stick like glue to the inside of the first wallride and the right turn in the upside-down section, especially the latter if you want a good run into the second wallride.














  • Trackmania 2 valley straight maps